Mae Thomas
I feel like this game could be pretty great if it wasn't so repetitive. I love the preferred heros mechanic. That we can up the probability on characters we actually want was an awesome idea! But the repetitive nature of the game ruins it. It encourages players to use the auto battle, because who wants to fight the exact same group of enemies 25 times in a row? But then you're not really playing, are you? I literally almost fell asleep playing just now. I'm only on my 2nd day...
38 people found this review helpful
Cravemob
September 1, 2021
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Milton Katzby
A simple, fun idle RPG. My biggest con is that it desperately needs a skip battle feature or an even faster battle speed. It's nice having 3 teams of 5 units, but it also means every battle is 3 separate matches, and the battles tend to really drag on. 99% of the game is battles, so it just ends up being a lot of waiting. On the flip side, they offer a mode that automatically proceeds to the next level after a win, so you can at least do other things while you wait on the game.
63 people found this review helpful
Max Keeton
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Almost everything in this game is new and refreshing. For one, the combat is much more engaging than most other gotcha games, and the soundtrack slaps, but unfortunately some parts drag this game down. While yes, some of the music slaps, some of the music is just plain annoying. This could be fixed simply, by allowing the user to choose which music plays during combat and during the home screen. Additionally, while the combat is engaging, the campaign is not. It's just fighting mobs repeatedly.
113 people found this review helpful