Jennell Jaquays: Difference between revisions

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''"It was decided well in advance that this book would definitely ''not'' be ‘politically correct:’ In fact, its contents tend toward the socially, politically, morally, ethically, and religiously conservative side. To tell the truth, the authors and editors think our heritage of western culture, heterosexuality, traditional families, Judeo-Christian values, Jesus Christ and God are all pretty neat. While we won’t force them on you, we do recommend them to everybody—your life can only better for it. As such, this book contains expressions of the authors’ personal value structures that could be quite unpopular with those who assign equal value to all cultures, religions, lifestyles, sexual, or moral choices.''
 
''As to those who may feel that adventure gaming is an incorrect forum in which to express editorial views on these matters, Just look at the burgeoning presence of opposing views and decomposing values aired in television, movies, books, “art, public schools, the news and indeed, adventure gaming itself. It’s difficult to buck the trends, but someone has to balance the scales. Consider this book to be one of the “Op-Ed” pages in gaming.''
 
''So if your sensibilities will be offended by exposure to values other than those of the “pop” philosophies of the moment, you had best return this book to the shelf now. We’d sure like you to buy it, but not at the cost of compromising our own beliefs.”''
 
Jaquays also prepared three more City Books (1990-1994) out of house for Flying Buffalo.<ref name="designers"/>{{rp|40}} From 1993 to 1997, she returned to full-time employment in the table-top gaming industry as an illustrator for TSR, including a six-month period as Director of Graphics. She left TSR just before their takeover by [[Wizards of the Coast]]. During this time, she played an active role in the creation of the ''[[Dragon Dice]]'' game, both as cover artist and icon designer.<ref name="ciroint"/>