The Nomad Soul: Difference between revisions

Content deleted Content added
m Fix links to disambiguation page PC
Line 43:
==Reception==
{{VG Reviews
|1UP =
|AdvGamers =
|Allgame =
|Atrip =
|CVG =
|Edge =
|EGM =
|EuroG =
|Fam =
|G4 =
|GameFan =
|GamePro = '''PC''' {{Rating|4|5}} <ref name="gamestatspc">[http://www.gamestats.com/objects/010/010509/ ''Gamestats PC''], ''Gamestats'', November 5, 1999.</ref>
'''DC''' {{Rating|3.5|5}} <ref name="gamestatsdc">[http://www.gamestats.com/objects/013/013732/ ''Gamestats DC''], ''Gamestats'', November 5, 1999.</ref>
|GRadar =
|GameRev =
|GMaster =
|GI =
|GSpot =
|GSpy =
|GameZone =
|IGN = '''PC''' 8.5 / 10<ref name="ignpc">[http://pc.ign.com/articles/160/160509p1.html ''IGN PC Review''], ''IGN'', November 5, 1999.</ref>
'''DC''' 6.7/10<ref name="gamestatsdc"/>
|Hyper =
|MaxPC =
|MobyGames =
|N64 =
|NG =
|NGC =
|NP =
|OXM =
|OXMUK =
|ONM =
|PCGUK =
|PCGUS =
|PCZone =
|Play =
|OPM =
|OPMUK =
|OPMAU =
|PSM =
|PSM3 =
|XPlay =
}}
 
''Omikron'' received mixed reviews upon release.<ref name="gamestatspc"/><ref name="gamestatsdc"/> ''[[GamePro]]'' compared the landscapes to ''[[Blade Runner]]'' and said they were also reminiscent of [[Tim Burton]] while complaining the character models themselves were "murky and/or blurry".<ref name="gamepro">[http://web.archive.org/web/20110607120859/http://www.gamepro.com/article/reviews/3526/omikron-the-nomad-soul/ ''Gamepro Omikron Review''], ''Gamepro'', November 24, 2000.</ref> Both IGN and Gamepro agreed that the adventure aspects made the game worth playing and the fighting mechanics and FPS controls (for the time) weren't bad either. IGN added "[they] both become more entertaining and elaborate as the game progresses".
 
The futuristic electronic ambient score and rock soundtrack helmed by David Bowie, Reeves Gabrels, and Xavier Despas, was met with near-universal acclaim. Reviews among both critics and consumers hail the PC version superior to the DC version, as evidenced by comparing IGN's PC grade of 8.5 to the DC grade of 6.7<ref name="ignpc"/><ref name="igndc">[http://dreamcast.ign.com/articles/163/163732p1.html ''IGN DC Review''], ''IGN'', June 22, 2000.</ref> and consumer scores on [[Gamestats]], which rates the PC version overwhelmingly more positive in comparison.<ref name="gamestatspc"/><ref name="gamestatsdc"/>
 
PC Gameworld reviewer John Misak gave the game a score of 92%, stating "Omikron works in a living, breathing world. Everything you do has repercussions, especially how you speak to the other characters in the game."<ref>http://pcgames.gwn.com/reviews/gamereview.php/id/190/p/0/title/Omikron_The_Nomad_Soul.html</ref>
 
The DC port's inferiority was cited to have been plagued with bugs, have extended loading times and hiccups, shoddy voice and effects quality, an awkward control scheme, and instances of lazy porting (IGN stated that in the intro, Kay'l "is contacting you through your computer, while the sub-titled text reads ′''Dreamcast''.′").<ref name="igndc"/>
 
==Sequel plans==